Friday 11 April 2008

Battleground changes

Well since the 2.4 patch changes, a lot has changed in Battlegrounds. Some for better, some for worts. I wouldnt wanna appear like the average "nerf yeller", but the AV changes appear rather odd... I know Blizzard wanted to balance things out, but I would hardly call changing everything in favour of the Alliance a balanced solution.

The starting location move was well thought out, and I think it was fair. The rest of the changes could have been ok, but all of them combined just doesnt even out. Still, I would be a happy camper if they just provided Horde with an alternative route into Alliance base, then everything would be dandy.

On the other hand... even with all these changes, in my Battlegroup Horde still wins majority of the matches, but now it takes twice as long. This really comes down to Alliance doing some pretty idiotic stunts all the time. As long as Horde avoids capping SH graveyard, we can push through their defense and win eventually.

Sidenote: according to my test run this morning, it appear AV weekend bonus is broken? I did not notice any additional honor gained?

On good news, however, I really like the way "For great honor" repeatable has activated other Battlegrounds than just AV and EotS. Even WSG now gets some serious players besides just the premades. And since I had nice stack of other marks, running WSG was a really good way to score 1,5k honor per hour until I ran out of AB marks... and now I have to farm them, so that I can buy my belt. Oh well, live and learns, and greedy bastards always suffes, I s'pose!

Im getting close to full epic now, just neck and waist missing. Well I still dont have a PvP mainhand either, but Im saving up for Season 4. Since our Arena teams have started getting some ratings lately (albeit slowly), I might even get a chance to buy S4 mainhand as soon as the season changes. We'll see..